000 | 02158cam a22003737i 4500 | ||
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001 | 16431329 | ||
003 | CONS | ||
005 | 20230315175059.0 | ||
008 | 100824s2009 nyua 001 0 eng | ||
010 | _a2010483638 | ||
020 | _a9781430224037 (pbk.) | ||
020 | _a1430224037 (pbk.) | ||
040 |
_aAPP _erda _cAPP _dDLC |
||
100 | 1 |
_aBondo, Joachim, _eauthor. |
|
245 | 0 | 0 |
_aiPhone advanced projects / _cJoachim Bondo [ and 11 others]. |
264 | 1 |
_a[New York] : _bApress : _bDistributed to the book trade worldwide by Springer-Verlag New York, _c[2009] |
|
300 |
_axv, 375 pages : _bill. ; _c24 cm. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
490 | 0 | _aApress series of iPhone project books | |
500 | _aIncludes index. | ||
500 |
_aMinimal Level Cataloging Plus. _5DLC |
||
500 | _a"Development Tales of iPhone App Masters"-- front cover. | ||
505 | 0 | 0 |
_tParticle systems : more fun and easier than you think / _rBen Britten Smith -- _tChess on the 'Net : correspondence gaming with Deep Green / _rJoachim Bondo -- _tAudio streaming : an exploration into Core Audio / _rTom Harrington -- _tYou go squish now! Debugging on the iPhone / _rOwen Goss -- _tStick around : building data-driven applications with SQLite / _rDylan Bruzenak -- _tCore Data and hard-core design / _rRay Kiddy -- _tSmart in-application e-mail with Core Data and Three20 / _rSteve Finkelstein -- _tHow iTap tackles the challenges of networking / _rFlorian Pflug, Peter Honeder -- _tFake it 'til you make it : tips and tricks for improving interface responsiveness / _rJonathan Saggau -- _tDemystifying Apple's Push Notification Service / _rJoe Pezzillo -- _tShine on : environment mapping and reflections with OpenGL ES / _rNoel Llopis. |
650 | 0 | _aiPhone (Smartphone) | |
650 | 0 | _aCell phones. | |
650 | 0 | _aPocket computers. | |
650 | 0 | _aDigital music players. | |
650 | 0 |
_aApplication software _xDevelopment. |
|
906 |
_a7 _bcbc _corignew _d4 _encip _f20 _gy-gencatlg |
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942 |
_2udc _cBK |
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999 |
_c50714 _d50714 |